<clr-checkbox-container>
  <label>最高等级</label>
  <clr-checkbox-wrapper>
    <label>On</label>
    <input
      clrCheckbox
      type="checkbox"
      [(ngModel)]="auto.maxLevel"
      name="maxL"
    />
  </clr-checkbox-wrapper>
</clr-checkbox-container>

<clr-input-container>
  <label>等级</label>
  <input
    clrInput
    type="number"
    [disabled]="auto.maxLevel"
    [(ngModel)]="auto.userLevel"
    name="level"
    min="1"
    [max]="ms.game.enemyManager.maxLevel"
  />

  <clr-control-error
    >必须是一个数字 (1 - {{ ms.game.enemyManager.maxLevel }})
  </clr-control-error></clr-input-container
>

<clr-checkbox-container>
  <label>Enemy defeated</label>
  <clr-checkbox-wrapper>
    <label>On</label>
    <input
      clrCheckbox
      type="checkbox"
      [(ngModel)]="auto.afterEnemyDefeat"
      name="aed"
    />
  </clr-checkbox-wrapper>
</clr-checkbox-container>
